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红楼&游戏

一位红楼爱好者&游戏策划的blog

 
 
 

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我们身处在一个悲哀的国家, 我们同胞的血脉中流动着短视的劣根性, 我所从事的行业正处于黑暗的时代, 我没有热血,但一息尚存。

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Game Design Resources  

2005-11-20 23:24:35|  分类: 游戏设计 |  标签: |举报 |字号 订阅

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Greg Costikyan (author of a large number of good games) has a REALLY good essay on what games are and what makes them good at: http://www.costik.com/nowords.html. Highly recommended. (On re-reading, I realize that a great many of my thoughts about games are inherited from this essay. -SM) He has a bunch of other good essays on his "Writing" page; "Don't Be a Vidiot" has a nice overview and historical summary of what kinds of games exist. Most of his stuff is addressed towards computer and/or role-playing game designers, but generalizes quite well, I think.

Game Biz Advice: http://www.sloperama.com/advice.html This site has 22 chapters on various aspects of game design, including board games.

Board Game Design Project: http://edweb.sdsu.edu/courses/edtec670/BoardGameAssignment.html A class project page regarding an assignment to create an educational board game.

Cardboard Cognition: http://edweb.sdsu.edu/courses/edtec670/Cardboard/BoardTOC.html 103 games designed as part of the Board Game Design Project described above.

Evaluation Rubric: http://edweb.sdsu.edu/courses/edtec670/boardgamerubric.html Also from the design project.

Board Game Designers' Forum: http://www.bgdf.com/ An online forum for those interested in board game design.

Game Developers Network: http://www.gamedev.net/ Another online community for game developers.

International Game Developers Association: http://www.igda.org/

The Desperately Incomplete Language of Gaming: http://www.igda.org/articles/msakey_language.php An article on the need for a gaming vocabulary

The Art and Science of Making Games: http://www.gamasutra.com/

Open Directory entries for Game Design: http://dmoz.org/Games/Game_Design/

Game Design: The Essence of Computer Games: http://www.lupinegames.com/articles/essgames.htm

Google - Games > Game Design http://directory.google.com/Top/Games/Game_Design/?tc=1/

http://education.mit.edu/11127/ Course for the design of educational simulation games. Theory, tools, simulation, evaluation. Includes syllabus, reading assignments, links.

http://www.vancouver.wsu.edu/fac/peabody/game-book/Coverpage.html The art of computer game design, by Chris Crawford. Online version of an out-of-print book, circa 1982. Considered a classic (if dated) reference in game design.

Shannon Appelcline's "Thinking Virtually" column at rpg.net (http://www.rpg.net/news+reviews/collists/virtually.html) is currently discussing design of strategic board games in the context of developing strategic games on the web. Great columns, and some of the stuff in the discussion forums is worthwhile as well.

http://www.cifs.dk/scripts/artikel.asp?lng=2&id=793 New thoughts in AI. Higher-level theory.

http://www.theinspiracy.com/400_project.htm "The 400 rules of game design."

http://www.virtual-u.org An educational game where you run a university.

http://cms.mit.edu/games/education/ MIT's Games-to-Teach Project, from the Program in Comparative Media Studies.

http://www.seriousgames.orgThe Serious Games Initiative at the Woodrow Wilson Center. They are working up to a sustained project of creating policy and management games for governments and NGOs.

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